Hi! I am Yvan, a game programmer and developer from Mauritius. (yeah, The Paradise Island!) I have been creating games since the age of 15 and an ardent gamer for as long as I can remember.
Even though I was extremely zealous in 2D and 3D design during my teenage years, I found my true passion – game programming – upon completing my tertiary studies in Computer Games Development at Asia Pacific University Malaysia.
My creative problem-solving skills, in-born curiosity, dedication, perseverance and work ethics have been the key factors leading to my employment as Lead R&D Developer at EON Reality Mauritius right after my graduation. Thus, I have been involved in numerous avant-garde projects that I will not be able to publish here… cough. However, here you can see some of the projects I’ve been working on lately.
Later on, I decided to go back to my roots and these days I am working as an indie game developer – I did not want to miss my true calling.
I graduated from Asia Pacific University Malaysia with honors after completing my bachelor dual-degree (with Staffordshire University) in Computer Games Development. I was also given a Certificate of Creative Excellence by the academic institution for my contribution to the improvement of my field of study through my extra curricular activities and my final year project (for innovative breakthrough in game designing).
Prior to my tertiary studies, I excelled at the University of Cambridge’s Higher School Certificate International Examination and was ranked 12th in Technical Side at national level. I finished in the top 0.02% of students taking part in this examination at national level, ranking 229th based on overall performance regardless of field of study . . .
My Areas of Expertise
Since I was a kid, I always had a thirst for knowledge. By the time I graduated, I already had laid hands on a lot of different branches of the digital world – digital art, movie making, game development and lately web design.
I started making digital art from a young age using my graphic tablet and Adobe Photoshop. Slowly my passion, grew to 3D modelling for a brief period; which allowed me to develop my texturing skills.
While the years flew by, I found myself becoming more of a technical artist for the game production – a creative programmer and a talented texturer.
3D Modelling Software
Want to know more about me then you can connect with me on social medias or just drop me a message below.